Weekly drop #11: It's all on the map!
Amy's World » Devlog
![](https://img.itch.zone/aW1hZ2UvMjUxMjMyMy8xNTk1ODA2My5qcGc=/x200/uviXDe.jpg)
![](https://img.itch.zone/aW1nLzE1OTU4MTc0LmpwZw==/x200/69URZb.jpg)
Hi there,
the biggest news this week is - everything for Amy's first quest is on the map! A lot of stuff to iron out and beautify, obviously. But I'm happy with the variety of things to explore, and how this part of the story is in principle playable (it's still the "abandoned city" near the swamps).
Also, I am moving away from the UI overlays (still used in the tutorial mission) to having encounters happen directly on the map - see the screenshot.
Files
AmyGears-Export-4.2.zip Play in browser
61 days ago
Amy's World
A cozy, deck-building, dice, puzzle steampunk exploration game!
Status | In development |
Author | scruffyowl |
Genre | Card Game |
More posts
- Not-quite-weekly drop #16: new inventory system!15 days ago
- Weekly drop #15: spirits of the past32 days ago
- Weekly drop #14: the road(s) ahead39 days ago
- Weekly drop #13: UI cleanup, mostly47 days ago
- Weekly drop #12: increments and "events"54 days ago
- Weekly drop #10: story bits68 days ago
- Weekly drop #9: some map refinements75 days ago
- Weekly drop #8: some more visuals81 days ago
- Weekly drop #7: updated card mechanics89 days ago
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