Weekly drop #13: UI cleanup, mostly
Amy's World » Devlog
![](https://img.itch.zone/aW1nLzE2MTMxMjkxLmpwZw==/x200/TwQqTq.jpg)
![](https://img.itch.zone/aW1nLzE2MTMxMjkzLmpwZw==/x200/FcRUqX.jpg)
Hi there,
apart from a host of bug fixes, I mostly straightened out some of the UI this week.
- No pop-ups stacking up, and less intrusive, non-blocking notifications.
- Clearer indication in the card game view, if you have the right tools available at all, or need to wield a different tool.
And I completed the "end-of-turn event" mechanics! More events and effects will be added over time, but the system seems to work well now (see screenshots).
Files
AmyGears-Export-4.2.zip Play in browser
47 days ago
Amy's World
A cozy, deck-building, dice, puzzle steampunk exploration game!
Status | In development |
Author | scruffyowl |
Genre | Card Game |
More posts
- Not-quite-weekly drop #16: new inventory system!15 days ago
- Weekly drop #15: spirits of the past32 days ago
- Weekly drop #14: the road(s) ahead39 days ago
- Weekly drop #12: increments and "events"54 days ago
- Weekly drop #11: It's all on the map!61 days ago
- Weekly drop #10: story bits68 days ago
- Weekly drop #9: some map refinements75 days ago
- Weekly drop #8: some more visuals81 days ago
- Weekly drop #7: updated card mechanics89 days ago
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