Weekly drop #12: increments and "events"
Amy's World » Devlog
![](https://img.itch.zone/aW1hZ2UvMjUxMjMyMy8xNTk1ODIzNi5qcGc=/500x/bCE7G7.jpg)
Lots of incremental improvements this week - better placement of map items (so important places aren't obstructed), getting the first quest fully playable, fixing bugs.
I am currently working on the "end of turn events" - things that can happen before the next dice roll. It's already in this build, but still has some bugs and needs to be extended. This is going to be the last major bit of game mechanic, hooray!
Files
AmyGears-Export-4.2.zip Play in browser
54 days ago
Amy's World
A cozy, deck-building, dice, puzzle steampunk exploration game!
Status | In development |
Author | scruffyowl |
Genre | Card Game |
More posts
- Not-quite-weekly drop #16: new inventory system!15 days ago
- Weekly drop #15: spirits of the past32 days ago
- Weekly drop #14: the road(s) ahead39 days ago
- Weekly drop #13: UI cleanup, mostly47 days ago
- Weekly drop #11: It's all on the map!61 days ago
- Weekly drop #10: story bits68 days ago
- Weekly drop #9: some map refinements75 days ago
- Weekly drop #8: some more visuals81 days ago
- Weekly drop #7: updated card mechanics89 days ago
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