Weekly drop #5: generated quest complete
Amy's World » Devlog
The little story I introduced last week on the generated map (the "Abandoned City" on the world map), is now playable including a series of card challenges, and a final puzzle at the end.
This is pretty significant as a proof-of-concept for my procedural generation system. I feel it's about time to get to the actual story content, and re-think the visuals. I've been so looking forward to this moment!
Files
AmyGears-Export-4.2.zip Play in browser
Mar 18, 2024
Amy's World
A cozy, deck-building, dice, puzzle steampunk exploration game!
Status | In development |
Author | scruffyowl |
Genre | Card Game |
More posts
- Not-quite-weekly drop #16: new inventory system!Jun 14, 2024
- Weekly drop #15: spirits of the pastMay 28, 2024
- Weekly drop #14: the road(s) aheadMay 21, 2024
- Weekly drop #13: UI cleanup, mostlyMay 13, 2024
- Weekly drop #12: increments and "events"May 06, 2024
- Weekly drop #11: It's all on the map!Apr 29, 2024
- Weekly drop #10: story bitsApr 22, 2024
- Weekly drop #9: some map refinementsApr 15, 2024
- Weekly drop #8: some more visualsApr 09, 2024
- Weekly drop #7: updated card mechanicsApr 01, 2024
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